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Month: May 2018

Molehill Mountain Episode 98 – Bacon Is Great!

I was on call last weekend and spent most of the podcast on the phone but EZK was there to pick up my slack!

11:30 – Nintendo updates warranty after FTC warning

24:07 – Nintendo reveals online service details

43:53 – Shane Black is making a new Predator movie and we’ve seen the first trailer

55:15 – Syfy passed on a new Tremors TV show. What did we think of the pilot’s trailer?

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Molehill Mountain Episode 96 – Bacon Is Overrated

Kiwi is underrated.

14:39 – Nintendo notices its board of directors is a sausage fest

28:48 – UPS has an awesome idea for a Nintendo Labo product

33:25 – Firewatch devs acquired by Valve

45:45 – Quantic Dream sues media over unflattering reporting

51:45 – Epic still moving forward with its lawsuit against a 14-year-old Fortnight cheater

1:01:28 – CIA training games were released through a FOIA request and Techdirt decided to Kickstart a game based on one of them

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Who Is Atari Trying To Sell The VCS To, And Why Are They Doing Such A Bad Job?

Atari VCSA while back, Atari announced that they were working on their own retro console. Since that original announcement, they have drip fed those of us paying attention more information. Today, Atari finally announced when people can start preordering this console, May 30th. They also announced the preorder price of $199, if you get it when it goes live on IndieGogo.

The VCS seems really ambitious. Despite it coming out as a response to Nintendo’s massively successful NES and SNES Classic Editions, the VCS claims to be much more. While it does have a built in collection of retro Atari games, over 100 titles according to the latest email, Atari also claims “Many popular modern titles will be playable on Atari VCS”. That is certainly something Nintendo can’t claim. Yet, it is a claim that has yet to be qualified.

Despite the idea of the VCS being in competition with the SNES Classic, the price of the system lends it to be more in competition with the Switch and even Sony and Microsoft’s consoles. With a retail price of $250 and its claims of “support for 4K resolution, HDR and 60FPS content, onboard and expandable storage options, dual-band Wi-Fi and Bluetooth 5.0, as well as USB 3.0 support,” it certainly doesn’t feel like it is in the same category of the SNES Classic and its respective $80 retail price. Yet its lack of physical games and unknown library of 3rd or even 1st party titles means it does not quite fit in with the rest of the major console world.

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