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Category: Game Controversies

American Academy of Pediatrics Pines For Video Game Legislation In New Policy Statement

American Academy of PediatricsThis week, the American Academy of Pediatrics, a psychology guild dedicated to getting money for its members, released one of the most ignorant and laughably bad policy statements on media violence and the supposed link between it and real world violence. I can’t emphasize just how laughable this whole thing is. Thankfully, the level headed and intelligent Christopher Ferguson has responded to this.

The AAP policy statement is a great read if you are looking for some major laughs. Ferguson’s breakdown of it is also a clever thrashing of the statement and is more than worth the read. Here are a couple of highlights from Ferguson’s analysis:

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Game director encourages western gamers to buy Tokyo Mirage Sessions despite localization changes

Outfit comparisonLast Friday, Mitsuru Hirata, chief director of Tokyo Mirage Sessions hit up Twitter to ask western gamers to buy the game despite various localization changes.

“Come to think of it, Tokyo Mirage Sessions #FE release date is this week on 24th isn’t it! For various reasons we had to change some outfits, contents of events and vocals, but I think the outfits of the overseas version are quite cute! If you live overseas and own a Wii U by all means buy the game!”

Okay, let’s unpack that comment, shall we?


When covering cleavage on North American box art is NOT censorship

P5 box compareTo your left is an image comparing the lower left portion of the Japanese and North American box arts for Atlus’s highly anticipated Persona 5.  You may notice that Morgana (the smiling cat) has been repositioned in a way that covers up the cleavage of another character.


Not so fast…


Liyla Makes It To The Games Section In App Store

Liyla On The App StoreLooks like it is possible to get the lumbering behemoth to budge. Last week we wrote that Apple had rejected Liyla and the Shadows of War as a game. They wanted the game classified in the News or Reference sections. Yet, to anyone that actually took the 10-15 minutes to play through the game, it is clearly a game.

We now learn that Apple has relented and classified Liyla as a game.

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UPDATED: Apple Rejects Game Based On War In The Gaza Strip As “Not A Game”

Liyla and the Shadows of WarUpdate: Apple has relented and classified Liyla as a game.

When is a game not a game? According to Apple, the answer is when said game has a political message. At least that is what it is telling Liyla and the Shadows of War developer Rasheed Abueideh when it rejected the game.

In a tweet from the official Liyla Twitter account, the developer expressed confusion over the rejection. “Unfortunately Apple rejected the game as a game,they say its not game,it has a political statement.” They instead suggested that Rasheed reclassify his game as “news” or “reference”. This is a confusing but sadly not uncommon move from Apple.


WaPo Writer Criticizes Uncharted 4, Metacritic Misrepresents It, Gamer Freaks Out With Poorly Written Petition

Uncharted 4: A Thief's EndIt is a story as old as time. A game critic criticizes a highly anticipated and fan loved game. Metacritic attempts to aggregate the review and messes up. Then angry gamers freak out in the worst possible manner.

So let’s lay out some details. Michael Thompson wrote a critical review of Uncharted 4. In this he writes that U4 is an inevitable but unneeded fourth installment in a game trilogy. He criticizes it further by stating, “The games have always struck me as garish more than gorgeous, more interested in overwhelming the senses than communicating with them.” Overall, this is nothing more than someone who is not a fan of the series writing up his thoughts. Something that is ultimately harmless. Sadly, some people don’t see it that way.


Microsoft Gives Back Some Of What It Took From Gamers

What UWP Taketh Away, UWP Partially Gives BackWhen Microsoft announced its Universal Windows Platform, it was met with considerable skepticism. Most of the skepticism is centered around the locked down nature of the platform. Tim Sweeney of Epic Games was one such high profile objector.

But what really should have been getting the attention is just how much Microsoft limits the games that use the platform. Because the service requires all apps be usable across a range of devices, developers cannot take advantage of more powerful PC hardware. Now Microsoft is throwing game developers a bone by giving them something they should have had all along. 


Google Makes Right With Content Creators In Announced Content ID Changes

Monetization During DisputeSince Google launched its Content ID program on YouTube, it has been plagued with problems. The biggest problem is that anyone can claim a video without having to provide anything resembling proof. Additionally, when a video is claimed, the original creator completely loses control over the monetization of their work.

That is all going to change with one little adjustment from Google.


‘Uncensored’ should be a baseline expectation, not a special feature

Corpse PartyOn April 15, publisher XSEED hit up its tumblr to announce the forthcoming PC and 3DS releases of Corpse Party, a localization of the original Japanese horror adventure.

The lengthy post mostly concerns itself with assuring readers that the game is arriving in the west completely uncensored.