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Tag: Ouya

You Don’t Own What You Buy: Ouya Edition

Eliminate DRM: Defective By Design

On June 26th, the Ouya servers were finally shut down. After that day, there is no more store, no more updates, and no more games that rely on DRM in order to play. Razer in its announcement said it was up to the developers to decide how the games were going to be treated after the shutdown, and they had until that day to push out an update to fix any DRM issues.

But like any DRM that relies on a server check, some games on the Ouya store are no longer playable. I hopped on my Ouya yesterday to see what the state of the machine was. I wanted to see if any of the games I had were still playable. What I found was a huge mixed bag.

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Razer Officially Puts An End To The Ouya

All the way back in the Summer of 2012, the Ouya took the world by storm. The promise was to release a modestly priced micro console, the first of its kind, that anyone could develop for. Their Kickstarter campaign quickly blew passed its goal and raised over $8million.

But it was not all roses and sunshine. The Ouya quickly caught the ire of those in the more “hardcore” gamer persuasion. They lambasted the system for its “under powered” hardware and the fact that it ran on an Android operating system, an OS typically used by hated “casual” gamers. But not all controversy was this kind of trumped up BS. The makers of the console created a number of controversies of their own.

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UPDATE: Razer To Honor Ouya’s Free The Game Fund Obligations

The Ouya $1 Million Free The Games FundUPDATE: In an update made to Polygon, Razer CEO Min-Liang Tan stated that his company will honor the roughly $600,000 of unpaid Free The Games Fund payments not made. They will also be restructuring the deal to eliminate the exclusivity portion of the deal. Instead, developers will have to agree to give away for free a certain number of games on Razer’s Cortex platform.

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Ouya Review: Toto Temple Deluxe

Not long ago, Juicy Beast, the creators of Knightmare Tower, released their latest Ouya exclusive game Toto Temple Deluxe. (Full Disclosure: Juicy Beast provided me with a free game code for Toto Temple Deluxe) Toto Temple is their first foray into the growing world of local multiplayer competitive gaming on the Ouya. Following the success of Towerfall, the Ouya has seen a growing number of games that are competing for that audience. And Juicy Beast has created one of the best contenders of late.

Toto Temple has a simple concept. Grab the goat and keep it. It is essentially a capture flag game, but that is only the beginning.

In Toto Temple, 2-4 players enter an arena which has a goat in the middle. Each player then attempts to grab that goat and carry it on their head. The other players then use a dash attack to knock that player down and take the goat for themselves. As the game progresses, powerups appear that grant non-goat holding players special moves and attacks that aid their effort to capture the goat.

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For Ouya Increasing Choice For Devs Means Decreasing Choice For Gamers

Ouya Console ControllerI have been a very happy Ouya supporter since the beginning. I love the concept of a low cost, purely digital console. It got a lot of its wind from the idea that every game will have some sort of free to try content. This has set the Ouya apart from nearly every video game console on the market.

So it really comes as a surprise to me to see Ouya abandoning one of its key selling points. In a recent blog post, Ouya’s Bob Mills announced that they would be removing that point from the game submission requirements. From April on, it will now be up to the developer if they want to include a free to try component.

Why did they make this change? Because a bunch of developers were complaining about it.


Ouya Review: Neon Shadow

Neon Shadow by Tasty Poison Games

In my college days, I used to play hours of Unreal Tournament 2013 with my friends. We would play it between classes, during classes and after classes. I had a lot of great memories of the game, even though I really sucked at playing it. I haven’t found a FPS that I enjoyed that much since then, not that I have really looked. However, I have found something that I think could be a good modern replacement for someone like me. That game is Neon Shadow by Tasty Poison Games.

I had been eyeing Neon Shadow for a while and got around to playing it this weekend. After spending the time to play through the demo content, I have found a very enjoyable game.

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Five Best Games of 2013: Ouya Edition

Ouya at Retail

I don’t play nearly as many games as I would have liked this year. I rarely do. But one thing I did do was play a whole lot (maybe not that many) Ouya games. I was really excited about the Ouya when the Kickstarter launched. I backed it. I waited most patiently for the console to arrive, even if it was a little later than expected but nearly as late as some people like to claim.

Since late June, I tried to play as many games on the system as I possibly could. And I certainly have some favorites. So here they are in no particular order.

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Ouya Review: Reaper

Reaper by HexageThere are times when I really want to like a game and really want to recommend that people play it. The game looks great and has a fun story and world to play in, but there are just so many core features that confuse me or just drive me nuts and I can’t for the life of me recommend it to anyone. This is my experience with Reaper by Hexage.

Reaper is a gorgeous game. The visuals are very striking and well drawn. The sounds effects and the music are great. The story line is a lot of fun to follow and explore. I love the monsters the game has you fighting. But there are just so many confusing aspects to core areas of the game and some very strange UI decisions that I am left wondering if I am actually enjoying the game.

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