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Molehill Mountain Episode 15 – An Informal Chat

This week, EZK and Andrew discuss buying the Japanese version of the never localized Ace Attorney Investigations 2 and patching in a fan translation (4:40), muse about the feasibility of publishers building the ability to patch fan translations into their games (10:55), reveal which games have made us RAGE!!! (34:06), debate whether Capcom would use the classic Mega Man design in a hypothetical new game (44:40), talk about games that made us cry (48:16), and cap off the show with a talk about the efficacy of door-to-door proselytizing (59:43).  Because why not?

If you missed Saturday’s live broadcast of Molehill Mountain, you can watch the video replay on YouTube or to your left. Alternatively, you can catch audio versions of the show on iTunes or download them from our good friends at KNGI.

Molehill Mountain streams live at 6p PST every Saturday night right here on RandomTower!

Credits: Molehill Mountain is hosted by E. Zachary Knight and Andrew Eisen. The show is edited by Andrew Eisen. Music in the show includes “Albino” by Brian Boyko. It is in the public domain and free to use.  Molehill Mountain logo by Scott Hepting.

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    • #3810

      There’s actually another Ace Attorney game that hasn’t (and probably won’t be localized). It’s a distant prequel starring Phoenix Wright’s ancestor, and the fan title is “The Great Ace Attorney” (I forget the actual Japanese title). Unfortunately, it’s on the 3DS, which is region-locked, so even if you can read Japanese you’re boned. It’s also not nearly as easy to patch and play games for it as with the DS. I really do wish Capcom would accept a fan translation for it, even with a disclaimer that that’s the case.

    • #3811
      Andrew Eisen

      Oh yeah, forgot about that one. Didn’t even realize it had come out yet but it’s been out for a year. I’d love to play it but yeah, lots of hurdles.

      Andrew Eisen

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