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Tag: GamePolitics

Senator Coburn Targets Games Among Other Programs In His Wastebook 2013 Report

Senator CoburnOriginally published on Game Politics.

Every year, Senator Tom Coburn of Oklahoma publishes a list of government programs which he feels wastes tax payer money and government resources called the Wastebook. While he tops the list of wasted tax payer money with a jab at Congress itself, it is when you get into the rest of the document that you find some rather interesting spending programs. In his opening statement to the report, Coburn writes:

Confronted with self-imposed budget cuts necessary to trim years of trillion dollar shortfalls, Washington protested that it could not live within its means. It attempted to take hostage the symbols of America to exact ransom from taxpayers. Public tours of the White House were canceled and Medicare payments for seniors’ health care were cut.

While the President and his cabinet issued dire warnings about the cataclysmic impacts of sequestration, taxpayers were not alerted to all the waste being spared from the budget axe.

Many of these are your typical government waste, such as bridges to nowhere, duplicated programs and agencies, or unused buildings which cost money to maintain. Yet, he highlights many other programs that many taxpayers may not be aware of even in a general sense. Some of these include funding for video games.

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Senator Coburn Responds To Oklahoma Game Developers Concerns Over S 134

Senator CoburnNearly three months ago, a group of game developers and other concerned constituents in Oklahoma sent a joint letter to Senator Tom Coburn, cosponsor of S 134 Violent Content Research Act of 2013. In that letter, they expressed concern over the bill’s sponsor, Senator Rockefeller, and the potential of this bill to lead to further attempts at game regulation.

Senator Coburn responded yesterday to that letter attempting to calm the fears that Senator Rockefeller might bias any studies and that the bill would not add to the current spending levels of the government.

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Gun Monkeys Fighting Obscurity With Free Steam Codes

Gun MonkeysWhile many indie developers are struggling to find a way to deal with the problem of piracy, there is yet another equally big problem for them, obscurity. As big a problem as piracy is, it does have one thing going for it that obscurity doesn’t, people actually playing the game. It is this lack of people playing that has resulted in Gun Monkeys creator Size Five Games to take a novel approach to combating it.

You see, Gun Monkeys is an online multiplayer game. It requires people to be online playing together in order to be fun. Unfortunately, not very many people were online with it which resulted in a ton of potential players being stuck in the waiting room for other people to play with.

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Two Years After Brown vs EMA; Where Are We Now?

Seal of The Supreme Court of The United States of AmericaTwo years ago, the Supreme Court ruled on Brown vs EMA. This case sprung from California’s attempt to treat violent video games in a similar fashion to alcohol, tobacco and pornography. That law was passed in 2005 and went from court to court till the Supreme Court took it up in 2010. California wasn’t alone either, over 10 other states had attempted similar legislation all with the same result, being struck down as unconstitutional when challenged by the games industry.

The California case was different than the rest, as California was willing to go beyond Federal District Court all the way to the Supreme Court. Something no other state was willing to do. But its bluff was not sufficient. The Supreme Court ruled in favor of the games industry’s free speech rights(PDF) and said California’s attempt was unconstitutional.

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