Super Podcast Action Committee – Episode 95

Super Podcast Action CommitteeOn this week’s show hosts Andrew Eisen and E. Zachary Knight discuss whether politicians should face the death penalty when convicted of a crime, the Dragon Age Inquisitor controversy related to ‘on disc’ DLC, Target recommending “M” rated games for children as Easter presents, and video game studies with no control groups. Download Episode 95 now: SuperPAC Episode 95 (1 hour, 7 minutes) 76.5 MB.

As always, you can subscribe to the show on iTunes and use our RSS Feed to add the show to your favorite news reader. You can also find us on Facebook, on Twitter@SuperPACPodcast and Google +. You can send us feedback on the show by dropping a note to superpacpodcast@gmail.com.

Credits: The Super Podcast Action Committee is hosted by E. Zachary Knight and Andrew Eisen, and produced by James Fudge. The show is edited by Jose Betancourt. Music in the show includes “Albino” by Brian Boyko and “Barroom Ballet” by Kevin MacLeod. Both are in the public domain and free to use. ECA bumper created by Andrew Eisen.

Share on Facebook0Tweet about this on Twitter0Share on Google+0Share on Reddit0Share on StumbleUpon0Email this to someone

, , ,

Leave a Comment

Super Podcast Action Committee – Episode 94

Super Podcast Action CommitteeOn this week’s show hosts Andrew Eisen and E. Zachary Knight discuss how Facebook buying Oculus VR could affect the technology’s future development, if politicians who commit crimes should suffer stiffer punishments (including the death penalty), and Amazon’s foray into the set-top box/ micro-console space with Fire TV. Download Episode 94 now:SuperPAC Episode 94 (1 hour, 2 minutes) 71.2 MB.

As always, you can subscribe to the show on iTunes and use our RSS Feed to add the show to your favorite news reader. You can also find us on Facebook, on Twitter @SuperPACPodcast and Google +. You can send us feedback on the show by dropping a note to superpacpodcast@gmail.com.

Credits: The Super Podcast Action Committee is hosted by E. Zachary Knight and Andrew Eisen, and produced by James Fudge. The show is edited by Jose Betancourt. Music in the show includes “Albino” by Brian Boyko and “Barroom Ballet” by Kevin MacLeod. Both are in the public domainand free to use. ECA bumper created by Andrew Eisen.

Share on Facebook0Tweet about this on Twitter0Share on Google+0Share on Reddit0Share on StumbleUpon0Email this to someone

, , ,

Leave a Comment

Super Podcast Action Committee – Episode 93

Super Podcast Action CommitteeOn this week’s show hosts Andrew Eisen and E. Zachary Knight are joined by Jeremy Powers to discuss suspended California Senator Leland Yee’s legal troubles for charges including illegal gun running, corruption, and bribery; and Facebook buying Oculus Rift. It’s fun for the whole family! Download Episode 93 now: SuperPAC Episode 93 (1 hour, 13 minutes) 67.6 MB.

As always, you can subscribe to the show on iTunes and use our RSS Feed to add the show to your favorite news reader. You can also find us on Facebook, on Twitter @SuperPACPodcast and Google +. You can send us feedback on the show by dropping a note tosuperpacpodcast@gmail.com.

Credits: The Super Podcast Action Committee is hosted by E. Zachary Knight and Andrew Eisen, and produced by James Fudge. The show is edited by Jose Betancourt. Music in the show includes “Albino” by Brian Boyko and “Barroom Ballet” by Kevin MacLeod. Both are in thepublic domain and free to use. ECA bumper created by Andrew Eisen.

Share on Facebook0Tweet about this on Twitter0Share on Google+0Share on Reddit0Share on StumbleUpon0Email this to someone

, , ,

Leave a Comment

For Ouya Increasing Choice For Devs Means Decreasing Choice For Gamers

Ouya Console ControllerI have been a very happy Ouya supporter since the beginning. I love the concept of a low cost, purely digital console. It got a lot of its wind from the idea that every game will have some sort of free to try content. This has set the Ouya apart from nearly every video game console on the market.

So it really comes as a surprise to me to see Ouya abandoning one of its key selling points. In a recent blog post, Ouya’s Bob Mills announced that they would be removing that point from the game submission requirements. From April on, it will now be up to the developer if they want to include a free to try component.

Why did they make this change? Because a bunch of developers were complaining about it. Read the rest of this entry »

Share on Facebook3Tweet about this on Twitter3Share on Google+3Share on Reddit0Share on StumbleUpon0Email this to someone

,

5 Comments

Super Podcast Action Committee – Episode 92

Super Podcast Action CommitteeOn this week’s show hosts Andrew Eisen and E. Zachary Knight talk about Positech Games talking about the evils of game sales, Microsoft considering positive reinforcement for good Xbox Live behavior, Australia’s ratings reforms, and last week’s poll about rich people using crowdfunding. Download Episode 92 now: SuperPAC Episode 92(1 hour, 2 minutes) 71.6 MB.

As always, you can subscribe to the show on iTunes and use our RSS Feed to add the show to your favorite news reader. You can also find us on Facebook, on Twitter @SuperPACPodcast and Google +. You can send us feedback on the show by dropping a note to superpacpodcast@gmail.com.

Credits: The Super Podcast Action Committee is hosted by E. Zachary Knight and Andrew Eisen, and produced by James Fudge. The show is edited by Jose Betancourt. Music in the show includes “Albino” by Brian Boyko and “Barroom Ballet” by Kevin MacLeod. Both are in thepublic domain and free to use. ECA bumper created by Andrew Eisen.

Share on Facebook0Tweet about this on Twitter0Share on Google+0Share on Reddit0Share on StumbleUpon0Email this to someone

, , , ,

Leave a Comment

Super Podcast Action Committee – Episode 91

Super Podcast Action CommitteeHappy Saint Patrick’s Day! On this week’s show hosts Andrew Eisen and E. Zachary Knight talk about GOG.com’s decision to abandon its regional pricing scheme, accusations that fan art was used to promote Tropes v. Women without permission, fair use when using fan art, South Park being self-censored for Europe by Ubisoft, and rumors that the writer of Uncharted was pushed out by the writers of The Last of Us. Download Episode 91 now: SuperPAC Episode 91 (1 hour) 69.8 MB.

As always, you can subscribe to the show on iTunes and use our RSS Feed to add the show to your favorite news reader. You can also find us on Facebook, on Twitter@SuperPACPodcast and Google +. You can send us feedback on the show by dropping a note to superpacpodcast@gmail.com.

Credits: The Super Podcast Action Committee is hosted by E. Zachary Knight and Andrew Eisen, and produced by James Fudge. The show is edited by Jose Betancourt. Music in the show includes “Albino” by Brian Boyko and “Barroom Ballet” by Kevin MacLeod. Both are in the public domain and free to use. ECA bumper created by Andrew Eisen.

Share on Facebook0Tweet about this on Twitter0Share on Google+0Share on Reddit0Share on StumbleUpon0Email this to someone

, , , ,

Leave a Comment

Super Podcast Action Committee – Episode 90

Super Podcast Action CommitteeOn this week’s show hosts Andrew Eisen and E. Zachary Knight talk about buying level 90 characters in World of Warcraft, a story about a UK mom who complained about her son buying thousands of dollars worth of FIFA DLC, the EU tackling free-to-play games, gay leads in video games, and a tax incentives bill that discriminates against violent video games. Download Episode 90 now: SuperPAC Episode 90 (1 hour, 12 minutes) 83 MB.

As always, you can subscribe to the show on iTunes and use our RSS Feed to add the show to your favorite news reader. You can also find us on Facebook, on Twitter @SuperPACPodcast and Google +. You can send us feedback on the show by dropping a note to superpacpodcast@gmail.com.

Credits: The Super Podcast Action Committee is hosted by E. Zachary Knight and Andrew Eisen, and produced by James Fudge. The show is edited by Jose Betancourt. Music in the show includes “Albino” by Brian Boyko and “Barroom Ballet” by Kevin MacLeod. Both are in the public domain and free to use. ECA bumper created by Andrew Eisen.

Share on Facebook0Tweet about this on Twitter0Share on Google+0Share on Reddit0Share on StumbleUpon0Email this to someone

, , , , ,

Leave a Comment

Super Podcast Action Committee – Episode 89

Super Podcast Action CommitteeOn this week’s show hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll (Will King be in the running for the Consumerist’s Worst Company in America tournament?) , the trend towards consumers choosing digital games over retail game discs, and Capcom’s response to offering more gender options for the main character in Deep Down. Download Episode 89 now: SuperPAC Episode 89 (1 hour, 7 minutes) 76.9 MB.

As always, you can subscribe to the show on iTunes and use our RSS Feed to add the show to your favorite news reader. You can also find us on Facebook, on Twitter@SuperPACPodcast and Google +. You can send us feedback on the show by dropping a note to superpacpodcast@gmail.com.

Credits: The Super Podcast Action Committee is hosted by E. Zachary Knight and Andrew Eisen, and produced by James Fudge. The show is edited by Jose Betancourt. Music in the show includes “Albino” by Brian Boyko and “Barroom Ballet” by Kevin MacLeod. Both are in the public domain and free to use. ECA bumper created by Andrew Eisen.

Share on Facebook0Tweet about this on Twitter0Share on Google+0Share on Reddit0Share on StumbleUpon0Email this to someone

, ,

Leave a Comment

Super Podcast Action Committee – Episode 88

Super Podcast Action CommitteeOn this week’s show hosts Andrew Eisen and E. Zachary Knight talk about why Flappy Bird was pulled from various App Stores, Candy Swipe v. King, Norwegian killer Anders Brevik asking for a better class of video games in prison, and EA’s denial that SimCity and Battlefield 4 had crappy launches. Download Episode 88 now: SuperPAC Episode 88(1 hour, 7 minutes) 76.9 MB.

As always, you can subscribe to the show on iTunes and use our RSS Feed to add the show to your favorite news reader. You can also find us on Facebook, on Twitter@SuperPACPodcast and Google +. You can send us feedback on the show by dropping a note to superpacpodcast@gmail.com.

Credits: The Super Podcast Action Committee is hosted by E. Zachary Knight and Andrew Eisen, and produced by James Fudge. The show is edited by Jose Betancourt. Music in the show includes “Albino” by Brian Boyko and “Barroom Ballet” by Kevin MacLeod. Both are in the public domain and free to use. ECA bumper created by Andrew Eisen.

Share on Facebook0Tweet about this on Twitter0Share on Google+0Share on Reddit0Share on StumbleUpon0Email this to someone

, , , ,

Leave a Comment

Candy Swipe Creator Calls Out King For Trademark Trolling

Candy SwipeA couple of weeks back, we wrote a story about Candy Crush Saga creator King filing for broad trademarks on the individual words “candy” and “saga”. We questioned its intentions and highlighted some of the damage those registrations have caused and the response by indie game developers to it. But as this story grows larger than the goodie bag can contain, we learn even more about King’s shady trademark practices.

A development has come from the maker of Candy Swipe, a mobile game in which players try to match candy to clear a board and score points. Albert Ransom outlines that he has been quietly disputing King’s candy trademark application for a while now.

 Two years after I released CandySwipe, you released Candy Crush Saga on mobile; the app icon, candy pieces, and even the rewarding, “Sweet!” are nearly identical. So much so, that I have hundreds of instances of actual confusion from users who think CandySwipe is Candy Crush Saga, or that CandySwipe is a Candy Crush Saga knockoff. So when you attempted to register your trademark in 2012, I opposed it for “likelihood of confusion” (which is within my legal right) given I filed for my registered trademark back in 2010 (two years before Candy Crush Saga existed).

With Candy Swipe being released two ears prior to Candy Crush, Ransom thought he had a pretty good case for invalidating King’s trademark application. However, King was not about to make it easy on him. Instead of recognizing its mistake and pulling its application or changing the game’s name, it went a slightly different route.

Now, after quietly battling this trademark opposition for a year, I have learned that you now want to cancel my CandySwipe trademark so that I don’t have the right to use my own game’s name. You are able to do this because only within the last month you purchased the rights to a game named Candy Crusher (which is nothing like CandySwipe or even Candy Crush Saga).

That’s right. Instead of fighting Ransom’s attempt at invalidating the Candy Crush trademark based on the merits of the claim, King decided to fight dirty. It bought some completely unrelated IP and trademark for the sole purpose of using that older game to invalidate Ransom’s trademark to protect its own. That is frustrating to see.

If King is successful in this, it could set a very dangerous precedent for future trademark law. Such a move would create a system where the biggest players get to control the process and force smaller players out. King should not be allowed to do this. One would hope that the USPTO can see through this action and put King in its place.

We also believe, in much the same way that Ransom believes, that King has violated its own publicly stated position.

We believe in a thriving game development community, and believe that good game developers – both small and large – have every right to protect the hard work they do and the games they create.

Unfortunately, it seems that King does not believe that itself.

Share on Facebook2Tweet about this on Twitter3Share on Google+2Share on Reddit0Share on StumbleUpon0Email this to someone

, ,

Leave a Comment