Another Saturday, another podcast. See you tonight!
Coming out of the Switch Event from last Thursday night, I have some additional thoughts about the Switch. I shared my first impressions back in October after the switch teaser trailer. My initial impression was that while I liked the system idea in general, I found it hard to think of ways its unique feature set fit into my lifestyle. Now that we have more details on the system and the games, I am still slightly cool on it. Andrew and I talked about the Switch at considerable length on our Molehill Mountain podcast this past Saturday. However, I want to share my own thoughts in a nice bite sized article for you. Let’s break it down to the good, bad, and ugly of the system. Continue reading
Last week, Nintendo spent an hour telling us all about its upcoming portable console, the Nintendo Switch. So naturally, EZK and Andrew spend two and a half hours talking about Nintendo talking about the Nintendo Switch!
I don’t know if we were speaking the truth or speaking bollocks but somehow we attracted a lot more live viewers than usual. Hope to see all our new friends next week!
No topic time stamps this time but we do talk about the new Switch info in the same order it was presented during Nintendo’s event.
Andrew and EZK are back to talk about all the awesome games they played over the holiday break. Buckle down for an extra heaping helping of podcast goodness because they go on for a solid two hours.
20:37 – Ico
32:48 – Lost Odyssey
45:31 – We talk about games we can play one-handed. What? Get your mind out of the gutter!
49:37 – Tokyo Mirage Sessions #FE
1:04:10 – Final Fantasy 4
1:13:39 – Super Mario 3D Land
1:21:06 – Grandia
1:30:37 – Shantae: Half-Genie Hero
For all of us in the United States, January 1st is just New Year’s day. The day the calendar ticks another year. But for people who live outside the US in Canada, Europe and elsewhere, January 1st means something else entirely. It means today is the day that new works enter the Public Domain. This is the day that more of our culture becomes free to distribute, free to build upon , and free to do whatever we want with. Yet, because of terrible copyright laws in the US, we miss out on all this.
Prior to 1978, copyrights lasted only 28 years, with the option to renew them a single time for an additional 28 years. Then in 1978, Congress, under the guidance of companies such as Disney, extended copyrights to last the life of the author plus 50 years. That is what the rest of the world has today. But in 1998, Congress once again, at the bidding of companies like Disney, extend copyrights to last life plus 70 years for human authors and 95 years for corporate owned copyrights. This pushed the US out of line with much of the world and works in the US won’t start entering the Public Domain until 2019. Continue reading
I think I have been negatively conditioned by modern television. I have been watching Star Trek: The Original Series on Netflix lately and nearly every episode, I think to myself, “This episode seems to never end.” Not that the episodes are boring or anything, just that they seem long. I then look at the show’s run time and notice that it is 50 minutes. Modern shows only clock in at 42ish minutes. Continue reading
It really is tough for me to find the right words to describe how I felt as I played and then finished up Arc The Lad. My first experience with the series was Arc the Lad: Twilight of the Spirits on PS2 and I had a lot fun playing it. I really liked the strategy RPG aspect of the game and the characters and story were great. Because of that experience, I bought the original Arc The Lad to get a better feel for the PS2 game’s roots. Boy do I have mixed feelings about this.
Gameplay wise, I enjoyed the game. The combat mechanisms, while not as deep as Final Fantasy Tactics, were still fun to explore. The game is a strategy RPG, more similar to something like Valkyria Chronicles than to something like Final Fantasy Tactics. During your characters’ turns, you can move them freely around their field of motion and then choose their action, whether to attack, use magic, or use and item. When attacking, you must take into account your own character’s direction as well as that of the enemy to maximize your damage. Continue reading
I first played Alundra way back during the actual PS1 era, back when it was just the Playstation. As a fan of top down action adventure games, such as Zelda, Secret of Evermore, among others, I was excited to play this new franchise. I remember enjoying this game immensely. So when I had the opportunity to buy it again as a PS1 classic, I did so without question.
Even though I have played it before, I was pleasantly surprised to still enjoy it. The game is a lot of fun and I highly recommend it for anyone that is a fan of these types of games. Continue reading