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Author: E. Zachary Knight

Molehill Mountain Episode 9 – Pokemon Goes To Retro NES

Hey folks, E. Zachary Knight here. Andrew was caught using Twitter this past week and is now on the run from the Podunk Witch Hunters. While he is in hiding, Jeremy Powers of Zens Path joined me for the latest Molehill Mountain podcast. We took part in more Pokemon Go chatter, Nintendo’s return to its roots with the NES Classic, and bit more.

  • 1:45 – Jeremy Talks about Monster Hunter: Generations, Song of the Deep and collectors editions
  • 7:48 – I talk about Castlevania, my PSP, and other PS1 Classics
  • 14:10 – Lots of Pokemon Go chatter.
  • 44:14 – We reminisce about classic gaming thanks to Nintendo’s NES Classic
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Nintendo Joins Sega And Atari; Releases NES Classic Console

NES Classic Edition by NintendoNintendo will be launching a new console this holiday season. However, it won’t be the NX or anything resembling a modern day console. Instead, Nintendo will be returning to its roots and following in the footsteps of Atari and Sega. Today, Nintendo announced the launch of the NES Classic Edition.

Much like the retro throwback consoles of Atari and Sega, the NES CE will have 30 built in games. The list is pretty impressive too. It has all three Mario games, both Zeldas, Star Tropics, two Castlevanias, Metroid, and Final Fantasy, to name a few.

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There Ain’t No Stopping Pokemon Go

Pokemon Go Last week sparked the largest fitness fad to hit the world since Wii Fit by Nintendo. I don’t think it was entirely intentional on the part of the Pokemon Company or Niantic. But I also don’t think that it was entirely unexpected. But that isn’t the only result of the launch of Pokemon Go either. People are also getting fresh air and making new friends.

I have been playing Pokemon go for almost a week now and I must say that my kids and I have not had this much fun walking around the neighborhood and the park in a long time. 

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Molehill Mountain Episode 8 – The Lonesome EZK

Hey folks, E. Zachary Knight here. Andrew is off in the middle of nowhere where the internet is considered black magic and you can be burned as a witch for using it. So tonight is actually my first solo show ever. This should be interesting.  I will be talking about the looming Indiepocalypse, buying cool games and systems for dirt cheap at thrift stores and yard sales, some of the games I have played and books I have read etc. Who knows. Feel free to ask me anything during the show too.

  • 2:07 – Castlevania Symphony of the Night is one of the coolest games ever.
  • 9:10 – Pokemon Go! Doesn’t work for me 🙁
  • 12:25 – Things get political as I talk about Libertarianism
  • 22:35 – The Looming Indiepocalypse
  • 39:30 – My Thoughts On Nintendo’s Reach and Marketing
  • 43:40 – Which Publishers Will Resort To Focusing Solely on Development
  • 46:45 – I talk about console purchases and if I am a fanboy
  • 56:20 – Let’s Talk Star Wars and Fan Edits
  • 1:00:00 – Jim Sterling’s breakdown of Mighty Number 9
  • 1:02:46 – Who are my Youtube Influences
  • 1:08:58 – What music do I listen to?
  • 1:12:25 – More Bucket List discussion
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There Is No Indiepocalypse, So Stop Freaking Out

Beware the IndiepocalypseThe “indiepocalypse” is this looming threat over the welfare of indie developers and the viability of indie games in the marketplace. Under its imposing shadow, indie developers are facing a repeat of the famed 1980s video game crash that ended Atari’s dominance. The threat doesn’t impact AAA developers and publishers, only indie developers. Yet, there is no such threat to the viability of the indie market.

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A Look Back At E3 By This Hardcore Casual Gamer

E3 2016As I sat and watched E3 this year, I had this nagging feeling at the back of my mind. As each game was introduced and I saw trailers and gameplay footage, this feeling got stronger and stronger. I couldn’t shake it. But I couldn’t quite place it for a while though. Then about halfway through Microsoft’s press event, it finally dawned on me what I was feeling. So I put it in a tweet.

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It Is Time We Stop Using ‘Fun’ As The Base Descriptor For Games

Uncharted 4 Is Not "Fun"Let’s talk about fun for a bit. When you think of “fun” you probably think of something that makes you feel positive, happy, makes you smile, and perhaps “twinkle” a bit. Fun is a good time. Perhaps we have fun with friends or family, usually when we play, joke around, or watch a movie. For the longest time, we have used “fun” as the base descriptor for how the player feels about a game they have played.

But is having “fun” the only way to play a game? Should it be? There are plenty of arguments in favor of making games fun, and generally those are the types of games that sell the most. However, there are plenty of experiences out there that games can provide, that one generally don’t describe as “fun”. So perhaps we should move past fun as the baseline expectation of games.

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Liyla Makes It To The Games Section In App Store

Liyla On The App StoreLooks like it is possible to get the lumbering behemoth to budge. Last week we wrote that Apple had rejected Liyla and the Shadows of War as a game. They wanted the game classified in the News or Reference sections. Yet, to anyone that actually took the 10-15 minutes to play through the game, it is clearly a game.

We now learn that Apple has relented and classified Liyla as a game.

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UPDATED: Apple Rejects Game Based On War In The Gaza Strip As “Not A Game”

Liyla and the Shadows of WarUpdate: Apple has relented and classified Liyla as a game.

When is a game not a game? According to Apple, the answer is when said game has a political message. At least that is what it is telling Liyla and the Shadows of War developer Rasheed Abueideh when it rejected the game.

In a tweet from the official Liyla Twitter account, the developer expressed confusion over the rejection. “Unfortunately Apple rejected the game as a game,they say its not game,it has a political statement.” They instead suggested that Rasheed reclassify his game as “news” or “reference”. This is a confusing but sadly not uncommon move from Apple.

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WaPo Writer Criticizes Uncharted 4, Metacritic Misrepresents It, Gamer Freaks Out With Poorly Written Petition

Uncharted 4: A Thief's EndIt is a story as old as time. A game critic criticizes a highly anticipated and fan loved game. Metacritic attempts to aggregate the review and messes up. Then angry gamers freak out in the worst possible manner.

So let’s lay out some details. Michael Thompson wrote a critical review of Uncharted 4. In this he writes that U4 is an inevitable but unneeded fourth installment in a game trilogy. He criticizes it further by stating, “The games have always struck me as garish more than gorgeous, more interested in overwhelming the senses than communicating with them.” Overall, this is nothing more than someone who is not a fan of the series writing up his thoughts. Something that is ultimately harmless. Sadly, some people don’t see it that way.

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