EZK and Andrew announce the winners of their super-prestigious E3 awards!
EZK and Andrew spend a few hours talking E3 2018! (We talked about EA’s conference on last week’s show.)
- 4:53 – Microsoft
- 53:28 – Bethesda
- 1:20:30 – Square-Enix
- 1:42:11 – Ubisoft
- 2:17:06 – PC
- 2:47:32 – Devolver Digital
- 2:54:12 – Sony
- 3:30:19 – Nintendo
E3 is off to a rough start. On the other hand, we weren’t expecting anything different from EA’s press conference.
0:15 – We discuss EA’s tepid E3 press conference
1:02:41 – Valve is not interested in quality control or curation for Steam
1:28:04 – We discuss the cool movie trailers we saw this week
We discuss E3 2017 and hand out silly awards.
- 0:00 – EA
- 10:35 – Microsoft
- 40:16 – Devolver Digital
- 41:55 – Bethesda
- 48:16 – PC
- 52:21 – Ubisoft
- 1:19:10 – Sony
- 1:53:45 – Nintendo
- 2:22:02 – Silly E3 Awards
E3 starts earlier and earlier every year.
No topic timestamps this week as it’s a solo show. Andrew spends the first half an hour moaning about how boring EA’s press conference was then spends the back half about Black Panther and Wonder Woman.
As I sat and watched E3 this year, I had this nagging feeling at the back of my mind. As each game was introduced and I saw trailers and gameplay footage, this feeling got stronger and stronger. I couldn’t shake it. But I couldn’t quite place it for a while though. Then about halfway through Microsoft’s press event, it finally dawned on me what I was feeling. So I put it in a tweet.
EZK and Andrew spend nearly four hours discussing last week’s E3 show, addressing each conference in chronological order: Electronic Arts (16:38), Bethesda (49:22), Microsoft (1:01:22), Ubisoft (1:50:17), Sony (2:15:42) and in the case of Nintendo, its Treehouse Live segments (3:00:40).
On this week’s episode of Molehill Mountain, Andrew and EZK give a few E3 predictions (8:20), continue Kicking the Bucket List (34:23), weigh in on Elon Musk’s idea that video game tech suggests life could be a simulation (43:20), admonish Nintendo for forgetting the rest of the world when announcing an eShop promotion (48:42), and discuss the ramifications of a Texas court ruling that video game mechanics are not copyrightable.