On April 15, publisher XSEED hit up its tumblr to announce the forthcoming PC and 3DS releases of Corpse Party, a localization of the original Japanese horror adventure. The lengthy post mostly concerns itself with assuring readers that the game is arriving in the west completely uncensored.
Earlier today, I learned about a new initiative created by a few developers. Chalo Chalo developers Tomasz Kaye and Richard Boeser created this initiative after reading an editorial by Castle Doctrine developer Jason Rohrer. In this editorial, Jason writes about why he feels that rampant game sales are bad for fans. You can read Jason’s full article, but
See the lady in the yellow pants to the left? That’s Tracer from Blizzard’s upcoming game Overwatch. According to game director Jeff Kaplan, the creative team wasn’t “entirely happy with [that] pose” so late last month, the devs at Blizzard replaced it with the one they feel “speaks more to the character of Tracer.” You can find
So GameStop is starting its own publishing label, apparently. The company known for being the biggest video games retailer in the world has decided that it wants to publish “indie games” under a new label called “GameTrust.” This news about GameStop dipping its big toe into the publishing pond is fine, dandy, and wonderful for
You have all seen them. You may have backed a crowdfunding project because of them. But the question remains, are they good for your business? Kickstarter has finally written a blog post on the topic and it pretty much meshes with how I have always thought of them. For a typical stretch goal a creator will promise
With the news yesterday on Ouya’s plans to match the successful Kickstarter campaigns of potentially Ouya exclusive games, a lot of people, both press and developers alike, have wondered if this is a good deal for indie developers. After thinking about it and seeing some numbers, I think it is. The first thing going for Indie
Originally Published on Game Politics. Popular indie game making tool, Game Maker, has a bit of a DRM problem. Over the weekend, some users noticed that the tool was permanently vandalizing their sprites with images of a skull. A recent update to Game Maker Studio has left many developers confused and frustrated after an anti-piracy
In Episode 28 of the Super Podcast Action Committee hosts Andrew Eisen and E. Zachary Knight discuss the importance of voting, Microsoft’s bad Xbox 360 press event in Israel, and a dumb patent designed to count how many people are watching licensed content from a console (so they can charge more money, we assume). Download